Key to animation clips: ol_fall.mov An open loop motion falling. humngait.mov A reasonably human-like walk. turning.mov Turning. backword.mov Walking backwards. ruffsmth.mov The results of tweaking the open loop FSM of a walk (by hand) to change a rough, mechanical walk into a smoother one. headwind.mov Walking into an increasing headwind (very simplistic wind model). The wind increases until the last few steps of the clip where it remains constant. fastgait.mov A double-time, stutter-stepping/running gait. roborun.mov A very dynamic forward running motion for the robot. robocirc.mov A "skidding" circular run for the robot. The circular path emerges as a result of particular parameter choices and is not explicitly controlled. All walks with the exception of the open loop continue without falling.